Table of contents:
- Latest trends
- First tip
- Practical aspects
- Financial aspect
- RPG Maker
- IG Maker
- Scirra Construct 2
- No software?
How to come up with a game? Iconic developers like Bungie, Ubisoft and Treyarch have budgets in the millions and a staff of designers and programmers working around the clock to create the next blockbuster. It's an incredibly large market that often generates more revenue than movies as it actively promotes video games to the masses. Of course, this is just one video game industry medal.
Most indie developers obviously have no problem with ideas on how to come up with a game (even on a small budget) and make it successful. In recent years, we've seen a huge influx of indie games for consoles and mobile platforms as small studios - sometimes as small as one or two employees - create inventive, emotional titles that push the boundaries of what a "game" can be. Journey, the amazing adventure game for PlayStation 3 from developer thatgamecompany, won six out of ten awards at the 2013 Game Developers Choice Awards in San Francisco. Other hits like Bastion and Minecraft continue to show just howindie games have become powerful in recent years.
However, this article is not to advertise the success of others. It is posted here to help you succeed, build and market your game. Making an innovative and revolutionary game is as difficult as writing a hit song. It requires a combination of work and innovation, as well as a certain amount of talent. We are by no means suggesting that anyone can sit down and create a game like Super Meat Boy or Limbo. However, creating a game is not as impossible as you might think. It won't take that long, but it will take patience. Here's our short guide on how to make a (very simple) video game. Experience is not required for this.
Make a plan before you plunge into work with your head. This is not so necessary if you are just having fun and not focused on the result. But still, it is worth heeding this advice if you want your game to be successful. It's easy to fall victim to the curse of constantly replacing what you've already done. You can be stuck in this pattern forever.
Just imagine what kind of game you want to create, but make sure that you, as an amateur designer, do not go beyond your limits. Creating an immersive 3D world alongside giants like Skyrim and Bioshock is out of the question. But that doesn't mean you shouldn't take the time to flesh out the concept of your game. Below are a few tips on what to think about right from the start.Remember that you can always expand on your concept later, but defining the basics will help you get started. It is also worth thinking about how to come up with a character for the game.
Determine the type of game you want to make (eg platformer, shooter, RPG). Calculate the budget and duration of the game. There are both free and premium options available for purchase. How to come up with a story for a game? First, come up with a story concept. It doesn't have to be complicated right away. The point is that you should have a general idea of the purpose of the game. Determine your skill level. Start with something simple.
If you have a few hundred thousand dollars extra and professional programming experience, you can always get a license for a real game engine, but for most of the citizens of our country, this is simply unrealistic. You probably don't want to start from scratch, so you need to choose the right game creation software that suits your level. There are many free and premium options to choose from, each with its own set of features and tools for making a video game.
Below are some of the best options available whether you want to create a pong-esque game or something much more ambitious. Each program comes with tutorials, fun tutorials, and comprehensive game creation instructions.
How are youAs the name suggests, RPG Maker VX is a program for creating 2D RPGs based on sprites from Final Fantasy and Dragon Quest from the 90s.
Although you won't be able to deviate too much from the resources included in the program (custom graphic resources allow you to import or create in the program's art editor, but this can be overwhelming for many beginners), RPG Maker VX can be a great way to get familiar with level concepts and combat design.
Working in this genre, thoughts about how to come up with a game that is successful and interesting soon fade into the background. RPGs are loved by fans, but the hardest thing about making them is programming the game systems. RPG Maker VX does the hard work for you, allowing you to focus on the systems themselves rather than building and coding the engine to make it all work.
RPG Maker VX Ace is available to download directly from the website and also on Steam for $69.99. A trial version is also available. There is also a free version of RPG Maker VX Ace Lite, but its features are severely limited compared to the paid version. However, even if you purchase the free version, you will have a solid set of tools to create a complex video game. And you can upgrade at any time if you decide you want to go all-in and get access to all the features of the paid version. This program will give you the answer to the question of how to make a game.
IG Maker is another program from Kadokawa and Dedica thatuses RPG Maker's template format and simple user interface. And applies them to various genres, in particular, to the 2D platform and action RPG. IG Maker provides more flexibility than RPG Maker when it comes to visuals and gameplay. In addition, the restrictions imposed on the user make it difficult to "break" the game due to inexperience. This is another program that answers the question of how to make a game.
To get the most out of your creation, you'll have to learn some basic coding, but IG Maker does the lion's share of the programming itself. For the most part, you will be dealing with menus and ready-made tools.
GameMaker is a comprehensive tool that allows users to create beautiful 2D games without any prior programming knowledge. Like everything else, the program has some learning curves, but a vibrant community and plenty of online tutorials help users get through tasks (from platformers to side-scrolling shooters) with relative ease.
Lite version of the software is freely available, but more robust features and export capabilities require premium versions of the software, which can cost over $500. The interface of the program is also not the most attractive - remember Microsoft Word 2000. But it remains a great tool given the ease with which games can be created with it. You can make and transfer games to iOS,Android, Web (HTML 5), desktop operating systems, etc. And this is without prior knowledge of a programming language or scripting. With this program, you may only have a problem with how to come up with the name of the game.
It was Tom Francis who developed GameMaker. He was an indie game creator who inspires many of us. He is known for creating the Gunpoint, which has been nominated for numerous BAFTA awards. This is just one example of popular games made with GameMaker, including Hotline Miami, Ste alth Bastard, Risk of Rain, and Hyper Light Drifter. This program will be a great help for those who still do not know how to make a game for children or adults.
Scirra Construct 2
Like GameMaker, Scirra Construct 2 is another premium program that comes bundled with an active, informative user forum and a great trial version that's more than enough for those new to the field. An HMTL5-based game engine, an alternative to other web animation tools such as Java and Adobe Flash, specifically designed to create a variety of 2D games. From platformers to classic arcade game. It can be instantly previewed and transferred to PC, Mac, Linux, Chrome Web Store, Firefox Marketplace, and iOS and Android App Stores for maximum compatibility and usability across all devices.
The interface and ease of game development leave GameMaker in the dust. The built-in event system allows users to quicklyprogram movements and other actions without coding, and the flexible structure opens the door for more control and vibrant visuals. The premium version will cost you just $120 and unlock the full potential of the software, but the commercial package will cost you almost $400.
With over 120,000 registered Stencyl users who have created over 10,000 games on various major platforms including Windows, Mac, iOS and Android, you can't be wrong.
This program has a clean interface and powerful functionality that uses specially crafted templates, either your own or from Stencyl Forge, a built-in online marketplace that opens up a world of collaboration and collaboration with other users. Unlike other types of software, the program is offered as a subscription service with a $200/year fee for the most expensive package, but various discounts are available for students and other users.
The software is commercially oriented, i.e. the creators constantly advertise it as a profitable way to make a quick buck, not just to have fun, but you are under no obligation to submit your game for sponsorship or as an example of a company success story.
Play Dangerous Dungeons, a puzzle platformer and SkullFace inspired by Super Meat Boy, for a couple of prime examples of what this great program can do.
Flixel, open source game makersource code, completely free for both personal and commercial use, spawned Canab alt and other Flash-based hits that often make top game lists. It is built from the ground up with ActionScript 3, the third version of an object-oriented programming language designed to control 2D vector animation. But compatible with a wide selection of free development tools that make this software one of the most customizable.
Flixel shines when creating film-style animations and 2D side-scrollers. They have a relatively fixed perspective, but are unable to handle the intricate world of 3D modeling and level design. However, using tiled maps to create levels is intuitive and rewarding, as are the many camera features, path design, and the ability to save games.
How to invent a game yourself without using programs? Alas, in our time it is impossible. However, our article provides enough programs to help you figure out how to come up with a role-playing game. The open source software aspect really enhances the learning process (knowledge of C-style programming helps). Flixel hasn't been updated for some time, but users haven't given up hope for a potential 3.0 release.
Try the above Canab alt and Blasting Agent game generator, Contra-like side shooter. All these programs, however, are barelywill they answer your question how to come up with a board game, unless it is based on your virtual template created before.